Thematically interesting no matter how you look at it.Eight unique player choice-propelled storylines (Fuse counts). The visual and UI improvements make handling the game at large much easier.SaGa Frontier Remastered Review - The Bottom Line Between Fuse and the added story content, SaGa Frontier is finally a complete work. Some story content that was cut from the original release has also been added.Īdditionally, Fuse has been added as a new main character, though he is only available after completing a playthrough, and his scenarios are specifically tied to having completed other characters' storylines. Once you complete one storyline, you can begin New Game+, which allows you to choose which things you'd like to carry into the next playthrough to make things easier. Those who have played SaGa Frontier before will be happy to know that this remaster is one that actually adds content, rather than just (sort of) brings the game up to modern graphical standards. In a way, it refuses to let you think it's anything other than some sort of weird dreamscape, which has always done the overall experience a great service. A lot of early PlayStation games had similarly jarring sprites, as another that comes to mind is Azure Dreams in this case, the odd-looking character sprites mesh well with just how strange the game is overall. They've been smoothed out in the remaster, but they are still mostly akin to early-era PlayStation titles.įor me, this ugliness is a source of nostalgia. The game's pre-rendered backdrops are a little unattractive but interesting, and the sprites are just as out of place as ever. Visually, SaGa Frontier is now and has always been a little ugly. This can sound like a bad thing, but stat points can come in fast, and getting stats in areas you know a character needs is satisfying in its own way. You've got to stay on your toes even in battles that don't matter at all, with the reward being random stat points. This is another thing you do not have control over outside of setting your party members to attack the same target - but it is a big part of the fun. This is made less tedious by the fact that mindlessly attacking your way through most of the game's battles will lead to a wipe and game over.Īdditionally, your characters will begin to chain attacks for additional damage and to get hits in before enemies can. Unimportant enemies scale with your overall team strength, but boss encounters remain static and can easily lead to a dooming overconfidence.Ĭharacters gain new weapon skills by using already known ones in battle, often numerous times until you get lucky enough to learn a new one. There are no random battles, and you can choose to avoid unimportant fights, but doing so too much limits your party's ability to gain stats and new skills. You'll find these things emphasized in its very character progression and battle systems, too. This isn't just reflected in the seven main characters' storylines- it's reflected in the very mechanics of the game, and in this, it refuses to budge. #Saga frontier remastered changes seriesThese facets are why so many people recommend a fresh player approaches the game with a guide, but they're also why this series has never gotten a large playerbase outside of Japan.Ībove all things, SaGa Frontier is a game about options, personal responsibility, and simple fate. Not only that, but you can cut yourself off from some quests just by completing others. Because of this, regular saving is a must in case you delve into areas with bosses you're not powerful enough to handle. You can learn about something that's going on, but that doesn't mean you need to go deal with it right away. SaGa Frontier does not cut you off from content your party isn't ready for. Once you finish the start of your chosen main character's scenario, you'll be in control of their own destiny - you can go where you like, initiate quests as you like, and, of course, get your party wiped as you certainly wouldn't like. The SaGa series is best known for allowing players a great deal of choice, and some may argue that the first Frontier game has a little too much choice. Each has their own story, but those stories are not necessarily interconnected. When starting a new game in SaGa Frontier, you're confronted with seven characters to choose from. SaGa Frontier Remastered Review: Again and Again Both games are a far cry from the typical RPG fare of even their contemporaries, but SaGa Frontier in particular is an obtuse, unforgiving, and visually jarring title. SaGa Frontier is the first 2021 release for fans of either PlayStation-era RPGs or series Director and Producer Akitoshi Kawazu, with the second being the upcoming remaster of Legend of Mana.
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